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Crafting powerful weapons in dead space 3
Crafting powerful weapons in dead space 3












crafting powerful weapons in dead space 3

Stats arent exposed directly, just via 'meters' where the actual number of 'ticks' seems to mean a different amount of damage/clip. Im fairly sure these are relative boosts, not absolute, but beyond that Im unsure of how they work.

crafting powerful weapons in dead space 3

With the GRP, I can instakill almost every zombie in the game by hurling them into any of the gratuitously common spiked walls in the game (a horrifying safety hazard for UJC workers but a delightful mechanic for gamers). The upgrade chips Ive found (so far) simply list stat boosts like '+1' to damage/reload/rate of fire/clip. It takes a lot of effort, risk, time and ammo to kill zombies with conventional combat. Here was my dilemma, if you could call it that: Do I spend all my precious credits making a bunch of mediocre guns I can’t find ammo for? Or do I focus on buffing my small collection of free weapons to fight the progressively tougher and scarier zombies? It was a no-brainer - especially when it came to the GRP. This made it difficult for me to experiment with different weapons because nearly all the obtainable guns have to be crafted at significant cost. All zombies have a hardy resistance to gunfire, ammo is scarce and resources are hard to come by. But while playing, it can feel like “The Callisto Protocol” focused on the game’s melee system to the detriment of other mechanics.














Crafting powerful weapons in dead space 3